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I produced three high-profile, real-time projects for Unity's external representation, showcasing the company's quality, innovation, and creativity. These shorts demonstrate the high bar achievable with Unity's current and upcoming features.

While narrative-focused, each demo highlights specific technical advancements—from experimental features like hair simulation and new research in real-time area lights to upgraded tools for VFX, environment creation, and third-party integrations. These flagship demos emphasize technological progress in service of storytelling and game development, reinforcing that technology is always a means to an end.

Time Ghost
2024
Time Ghost
Enemies
2022
Enemies
The Heretic
2020
The Heretic
Windup
2020

Windup was my first animated short as a producer at Unity. It was created using standard home-office desktop computers and Unity's real-time workflows, which showcased accelerated traditional production pipelines and empowered artists, producers, and directors with greater creative freedom, rapid feedback, and flexible artistic iteration.

2023

Fantasy Kingdom is a demo project of a stylized interactive environment that showcases Unity 6 latest capabilities for rendering, lighting, and scaling richer worlds, with significant performance improvements.

Fantasy Kingdom

Before joining the Unity Demo Team as a producer, I collaborated on their projects as a contractor, handling all audio and music-related creative and administrative tasks. These three projects were completed during my time at Across The Alley, the production company I founded, where I offered services as a co-producer and post-producer across feature films and short films, while selectively taking on audio work for specific projects.

Book of the Dead
2018
Book of the Dead
Neon
2017
Neon
Adam
2016
Adam
The Real Estate
2018

The Real Estate, a film by Axel Petersen & Måns Månsson, produced by Sigrid Helleday. The film was selected to compete for the Golden Bear in the main competition section at the 68th Berlin International Film Festival. Across The Alley provided the entire audio post-production for the film.

Here are some additional examples of my work as part of the Europa Sound team. I began as a junior sound editor and was quickly given opportunities to grow and take on more responsibility. Over time, I led various configurations of audio teams across dialogue editing, ADR, Foley, sound design, and final mixing for theatrical releases. It was a crash course in the realities of the film industry — and the place where I learned to balance urgency with quality and creative ambition.

Thank you

Aleksander Karshikoff | karshikoff@gmail.com | IMDb | +46 704 33 89 32
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