At Unity I produced three high-profile, real-time projects for Unity's external representation, showcasing the company's quality, innovation, and creativity. These shorts demonstrate the high bar achievable with Unity's at the time current and upcoming features. While narrative-focused, each demo highlights specific technical advancements - from experimental features to upgraded creator tools. These flagship demos emphasize technological progress in service of storytelling and game development, reinforcing that tech is always a means to an end.